Our First Steps In A Game Engine! | Devlog #2
PlaygroundPigeon PlaygroundPigeon
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 Published On Oct 1, 2024

Hey friends!
In this Devlog we focus on our first steps working in a game engine. It covers how we made basic systems like an inventory and a quest system aswell our mistakes and struggles we had doing them.

If you want to stay updated or if you have feedback or suggestions, join our discord server:
  / discord  

Playground Pigeon Website:
https://www.playground-pigeon.com/

Tutorials:
UnrealGaimeDev - Inventory:    • [Eng] Slot-based Inventory System: Cr...  
PrismaticaDev - Wind:    • Simple Global Wind in UE4 (One weird ...  
Ryan Laley - Quests:    • Unreal Engine 5 Tutorial - Quest Syst...  
FLIPSIDE 3D - Fog:    • Make better Volume Fog and control it...  
CodeLikeMe - Weather:    • Unreal Engine Rain Particle with Spla...  
Darkfall - Journal:    • Unreal Engine 4: Part 7 - Journal / N...  
Lets Make Game - Water:    • Unreal Engine 5 Water System - Creati...  
UnrealGaimeDev - Crafting:    • [Eng] Slot-based Inventory System: Cr...  
Plugin - Asset Placement Editor Mode: https://dev.epicgames.com/community/l...

Chapters:
00:00 Intro
00:42 Choosing an engine
01:23 Inventory
02:43 Grass
03:45 Questsystem
04:24 Day/Night cycle & weather
05:32 Journal
06:46 Craftingsystem 1
07:16 Water
08:30 Craftingsystem 2
09:05 Islands
11:00 Populate islands
12:42 Birds
13:08 Next devlog
13:59 Outro

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