Ocarina of Time Mod Concept -- Dynamic Boss Music
petrie911 petrie911
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 Published On May 11, 2017

By hijacking the function the game uses to play the music sequences for Ocarina songs, you can have the game play different music depending on what the boss is doing. Here I demonstrate some Twilight Princess-style "boss is vulnerable" music, but it could be associated with any boss action.

This is labeled a mod concept because I haven't actually made the mod. It's only 3 instructions to start/stop a clip, but it would still require a bunch of disassembly of boss ASM which I don't feel like doing. For this video I just edited the RAM on the fly to make the music play. The Ganondorf part is a little glitchy due to some odd behavior with his BGM that would need to be fixed in a real implementation

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