Let's Play Harry Potter 2 [PC] | PART 16 - Gold Cards & The REAL FINALE
Johnny Natrium Johnny Natrium
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 Published On Apr 11, 2019

Welcome to more of our Let's Play of Harry Potter and the Chamber of Secrets for PC! One of my most trusty commentating companions, Andrew (CrystalFissure), joins me this time on this quest of gaming goodness.
In this finale we finally do an epilogue of sorts, where we collect some remaining secrets and cards, and do the final Gold card challenge, and finally beat Slytherin in the House Cup Ceremony! Of course we also have a ball and provide some commentary for ye.

There will be more parts following, with extra unseen levels that didn't make it in the game's story! Stick around for more Harry Potter 2 goodness (finally).

Harry Potter and the Chamber of Secrets is a 2002 action-adventure game published by Electronic Arts and developed by both EA's internal development team and Eurocom for the PlayStation 2, Xbox, GameCube and Game Boy Advance systems. It was simultaneously co-developed by Amaze Entertainment for Windows, Mac and the Game Boy Color systems. An original version was also created for the PlayStation by Argonaut Games. This was also the last game released for the Game Boy Color in North America and the last Harry Potter game to be released on PlayStation.

The game's core gameplay is simple. Taking control of Harry, the player explores Hogwarts castle and grounds. Throughout the course of the game, the player will encounter events that tie into the storyline of the second book.

Filling the gaps between these events are various classes, where the player will learn how to fly a broomstick and learn new spells for combating bosses, among other things. Each new spell is accompanied by a challenge, which the player must get through in a certain amount of time to complete that class period. During the later parts of the game, the player will face challenges which are not time-limited and are not related to learning spells. These challenges are all based on events from the book, for example, travelling into the Forbidden Forest and gathering ingredients for a potion Hermione is making.


Flipendo: Knocks back enemies and flips switches.
Lumos: Emits light to see in the dark and find secret panels.
Diffindo: Severs ropes, vines, and tapestries that blocks doors and chests.
Expelliarmus: Repels or disarms your opponent's spells.
Skurge: Clears ectoplasm that blocks doors and chests.
Avifors: Transforms statues or rocks into birds.
Incendio: Produces bluebell flames to burn spiderwebs that blocks chests.
Alohomora: Unlocks locked doors and chests.
Fetch Boy, Fetch: Calls Hagrid's Dog, Fang. (This was only in the beta, having it on the final game crashes it.)

Harry Potter can't wait to leave the non-magical world behind after a dreadful summer with the Dursleys, who have locked him in his room for a long time, for his second year. But during the summer holidays, he receives a message telling him that mortal danger awaits if he returns to Hogwarts, before being rescued by Ron, Fred and George in their dad's flying car.

The PlayStation version of the game is a sequel to the Harry Potter and the Philosopher's Stone game and was also developed by Argonaut Games. It retains many elements and graphics from its predessor but with some places in Hogwarts being expanded or moved as well as new mini-games that are played as the storyline progresses. Many old spells learned from the previous game return while new ones are learned by attending the Herbology and Defence Against the Dark Arts classes.

There are also slight differences between the three other console versions of the game. The PlayStation 2 and Xbox versions of the game allow the player to access a broom and enter free-flight mode. While the PlayStation 2 version allows the player to land anywhere they want, in the Xbox and GameCube version the landing zones are limited. In the GameCube version, there is an exclusive feature involving GC-GBA connectivity that allows a secret room to be opened in the GC version when connected with the GBA version of the game.

The PC/Mac version of the game, which was created by a different developer than the console versions, features completely different levels and gameplay from the console cousins. The game features the same graphics and character design as the Philosopher's Stone (PC). It also retains all the spells learnt in the previous game and involves the player learning more new spells by attending more classes at Hogwarts.

The Game Boy Color version is a typical role-playing game. However, it lets you play as Harry, Ron, Hermione and Gilderoy Lockhart at various points in the game. The Game Boy Advance version has the fewest spells. It is based on the PS2/XB/GC and Mac versions. It is mostly made up of mini-quests (unlike other versions, except GBC).

Johnny Natrium Let's Play Harry Potter and The Chamber of Secrets [PC] | PART 16 - Gold Cards & The REAL FINALE.
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